The Road More or Less Traveled

A Tyrant Deadened, a Plot Revealed, and a Death Meekly Accepted
And Some Treasure Had by All Except Mazaan, who's dead.

Along the road from Brightstone the party encounted a creature who’s porous body glowed with an intense pink fire. The creature killed Mazaan, and then faded from existance. The group searched his body and found ointment he bought from the goblin Nichols and his magical bracers (which the Harper Lua is using).

Once in Contore, the party discovered that the town was preparing for the Summer Solstice Festival. They’ll burn a bonfire, drink a little, and merchants from all over have set up shop in Contore for the festivities. When the group goes to The Barguest, they discover an unwelcome visitor waiting for them. He’s Guy Hanson, a local thug for hire, who has been searching for Galeron and Mazaan, and seek to beat them to death.

The talk of the town had been about how the corrupt guard captain Sergeant Ras Abdla was kidnapped. Commander Felix Tolbart hired the party to rescue him, but instead the rescued Martin Candla, Felix’s scribe’s son, from Brightstone. Felix was incensed, and attempted to have the group arrested for “Dereliction of Duty.” The party lied their ways into Ras Abdla’s burial chambers and attempted to create a simulacrum of the deceased Ras Abdla. The plan went awry, however, and the party had to fight for freedom when Captain Felix Tolbart found them in a compromising position with the body. The High Priest of Waukeen at the Shining Temple Akar al’Hakam, ordered the Helmite Amnian Soldiers to stand down, and all but Captain Felix Tolbart did so. The elf Galeron fought Tolbart, however, and managed to knock him unconscious.

During the fight at the Shining Market, however, Noon ran away into the night, where she passed out in an alley as soon as she calmed down. She would’ve bled to death, had not Sole and Jim Reynoldsdiscovered her. Jim Reynolds revealed that he, Lua, Hilt, and Sole are Harpers, and they hired the party to regain control of the portals underneath Brightstone. Jim Reynolds also revealed that they used a group of dissatisfied Shadow Thieves, chief among them Mannas al’Affra, to kill Abbas al’Affra and get their hands on the Mithril Eye, the magical key to the portals. The Portals lead to Athkatla, the capital of Amn, and the Harpers believe the Sythillisians will use it to launch an attack against the city.

Jim Reynolds gave the party some gear, including a sword called The Artist’ Arm.

Bats, wolves, and goblins, oh my!

So after rescuing the young Martin Candla from the haunted Candla estate (and the horrible gigantic spider holding Martin for a snack in the estate’s basement), the party takes a siesta in the ruins of an abandoned home within the city of Brightstone. This decision led to some pretty unfortunate results.

First, in the night, the party was approached by a woman who was apparently pregnant. She tried to get the party to draw cards ‘to read your future’ from a Deck of Many Things. The party refused, and the woman attacked; she tore open her belly and released a swarm of bats from her womb. The party had a hard time finishing her off, but after doing so, they discovered in her few scant possessions the Deck of Many Things and a _1 silver lycanthropic’s bane dagger. The woman was a vampire (and what a vampire).

After the party agreed to once again try resting, they were attacked by one of their own! Mazaan attempted to strangle Twitch in his sleep. The vampire woman had apparently dominated Mazaan’s mind. The sorceress Lua was able to use the connection in Mazaan’s mind to plunge into the mind of the Vampire, learning two things; they were working with the orcs in Brightstone, and their leader’s name was Tobias Bleak (the same Tobias Bleak the party encounted on the way to Brightstone).

It was after the party resolved to leave Brightstone that the goblin Nichols appeared. He took them through the underground warrens of Brightstone to see the goblin leader, a werewolf named Kontile. Kontile was quite civilized, and even when it was revealed the party was not who he was expecting, he treated the group fairly and humanely; though with an appropriate amount of threatening for a worshipper of Malar. A deal was arranged, and the party was led out of a Brightstone through a hidden tunnel just as the sun rose.

To Do Good Work
The promise of a heroic sum for a heroic task

On the eighteenth day of Kythorn the party awoke to find a message left with Amanda Lynn. The message requested the rescue of one Martin Candla and was penned from the missing boy’s father, who promised 2,000 Gold Coins for the child’s return.

Not soon after, the party was approached by a black man named Hilt, who worked for Jim Reynolds. Jim Reynolds requested the party clear out the castle west of Contore named Brightstone Keep. Jim Reynolds offered to pay 40,000 Gold Coins for the successful recapture of Brighstone if it is done in a week’s time.

The party encounted a man who called himself Tobias Bleak on the road the Brightstone. Tobias Bleak told the party of the raven Virduuk who whispered antagonizing lies to him in his sleep. Apparently he rides around the country side torturing ravens in order to get them to talk and spill the secret of Virduuk’s location. The party let Tobias Bleak go.

Tracking Martin Candla to the Candla Estate in Brightstone, the party enters the supposedly haunted house, where they discover that the boy was captured by a giant spider in the basement. Braving apparitions, demon dogs, giant spiders, and possible the raven Virduuk, the party successfully rescues the paralyzed but still living Martin Candla.

A Murder, an Arrest, and a Just Execution
And none of them related!

When the group comes into Contore on Abbas al’Affra’s caravan as guards, Abbas leaves the party at the The Barguest, a taverns run by Amanda Lynn. Before the night is done, however, Abbas is murdered in the street and the only suspect is his son, Mannas al’Affra.

Stuck in Contore without the means to pay for their passage back to Athkatla, the party agrees to attack and kill a ‘dangerous wizard.’ To successfully do away with the wizard, however, the feral halfling Twitch got caught up in some extra-legal activities and arrested. The leader of the Amnish forces in Amn, Commander Felix Tolbart, agreed to let Twitch go if the party kills the wizard, which they succeeded in doing with little effort.

Noon sold some books held by by the wizard, and split it with the party. Galeron made contact with a traveling half-elven bard named Immaril Farsed, who agreed to help the party whenever he can.

Finally, Felix Tolbart requested the rescue of Sergeant Ras Abdla from a band of Sythillisian troublemakers to the west. The group is led by an orc named Ulgdursh, who has proven to be quite the prankster.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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